3 ms·
>The game outputs at 30 fps and on faster songs, it would miss nearly 30% of notes. That 30fps is interlaced though, so there is 60Hz motion. All of the PS2 GH
by LocalH 6y ago
>The game outputs at 30 fps and on faster songs, it would miss nearly 30% of notes.
That 30fps is interlaced though, so there is 60Hz motion. All of the PS2 GH/RB games I know run at 60fps internally.
- nik12795 6y agoI don't understand exactly what you mean. There were only 30 frames coming in per second that I could parse. Do you think there might be a way to get 60fps from the PS2 and parse that in the OpenCV code?
- toast0 6y agoWhat's your video setup? A look around says Guitar Hero 2 will do 480p with component cables. I'd assume it puts out a new frame each time, but it could be 480p with doubled frames.
- LocalH 6y agoYeah that's probably the easiest and most latency-free way. It's absolutely 60fps of unique frames, especially with GH2. GH1 can also be hacked for 480p, even though the option isn't present in the normal game.