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Somewhat related, I’ve tried running compute shaders using wgpu-py: https://github.com/pygfx/wgpu-py https://github.com/pygfx/wgpu-py You can define any compu
by rubatuga 6y ago
Somewhat related, I’ve tried running compute shaders using wgpu-py:
https://github.com/pygfx/wgpu-py https://github.com/pygfx/wgpu-py
You can define any compute shader you like in Python, and annotate it with the data types, and it compiles to SPIRV and runs under macOS, Linux and windows