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Non real-time as in generating levels for your game to release it's doable today. Real-time it will probably be doable soon, especially for shared-world games w
by Tenoke 6y ago
Non real-time as in generating levels for your game to release it's doable today. Real-time it will probably be doable soon, especially for shared-world games where a server can generate for multiple people at a time rather than single-player.
Even real-time today it should be doable if you create your game with that in mind. You really don't need to generate all the textures, just a compact representation of the level which is to be rendered normally after the fact.