4 ms·
Apart from the timelines, my impression is that implementing fountain codes has some IP issues. Also, there is some code complexity in getting them implemented
by iqster 15y ago
Apart from the timelines, my impression is that implementing fountain codes has some IP issues. Also, there is some code complexity in getting them implemented correctly (as hard to get right as paxos). Anyone know a game that used these? Any body have first hand experience?
- imurray 15y agoIf considering using fountain codes, I would definitely want to check out the IP issues; there are certainly some patents in that space. For the application being discussed, fountain codes wouldn't be an exact fit anyway. I pointed to them because the ideas used in fountain codes are fantastic, and it might be possible to do something with that flavor. (I too would love to hear first-hand experience of anyone who's used this type of code.)
- eru 15y agoToo bad I only ever proved theorems about codes, but didn't actually use them. But many of code are really beautiful.