4 ms·
If you multiply by two, you're wasting from 0 to 50% at any random time, for an average of 25%, right? So if you don't like that, then multiply by a smaller fac
by perl4ever 6y ago
If you multiply by two, you're wasting from 0 to 50% at any random time, for an average of 25%, right? So if you don't like that, then multiply by a smaller factor. Multiply by 1.02 if you can't abide by having more than 1% empty.