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Show HN: Open-Source Decentralized Cloud Gaming Service, Demo:Clouddiablo.com
- huydotnet 6y agoOh man this is awesome! It's surprise to see we could use FFMPEG for this purpose and it works so well!
- giongto 6y agoThanks Huy, my goal is to keep the tech stack concise so that it is easier to extend. Luckily FFMPEG fits my case well :)
- throwaway888abc 6y agoImpressive result, the latency / output is much better than other screen share solutions. And Thanks :) Diablo is totally playable even on latency shaky link.
- astlouis44 6y agoWhy not use WebAssembly to leverage powerful hardware client side in the browser instead of streaming video pixels..? To illustrate my point: Baldur's Gate 2 demo in WASM/WebGL - https://personal-1094.web.app/gemrb.html https://personal-1094.web.app/gemrb.html