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I have to say Games Workshop and Starbucks are two easy examples, and say nothing about the underlying system of trust in a country. Games Workshop: a piece co
by gnrlst 5y ago
I have to say Games Workshop and Starbucks are two easy examples, and say nothing about the underlying system of trust in a country.
Games Workshop: a piece costs near nothing to them. It's just a piece of plastic. Makes a ton of economic sense to just replace it and keep customers coming back to buy more profitable plastic.
Starbucks: are a huge multinational that operate a sophisticated logistics network so shipping an item out is less than a thousandth of a rounding error in their daily P&L both in terms of money and time.
The real places to call out / praise are small independent shops where a single item purchased (or returned) could swing the daily revenue / profit one way or another.