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The math almost always just doesn't work. I don't think I've ever seen a issue bounty of over $1000, yet all but the most trivial issues are probably going to t
by seoaeu 6y ago
The math almost always just doesn't work. I don't think I've ever seen a issue bounty of over $1000, yet all but the most trivial issues are probably going to take at least a few hours to resolve. For issues that attract significant attention, it is probably more like 20-50 hours (or more!). There's just no way to justify that much time to earn what amounts to at most a handful of hours pay on a typical software developer's contracting rate.
The real problem is that a bunch of people pledging $5 or $10 or even $100 just isn't going to add up to enough.
- themanmaran 6y agoSurprisingly, I've noticed a different trend. You're right, the math never works out to a comparable tech salary. But similar to the rest of open source development. People are not purely motivated by money. Developers work on issues all the time with zero financial incentives. And in the case of bounties, I think that the dollar value becomes a proxy for how much people care about the issue. Especially when several people give in $5, $10 increments. It's a lot better than just clicking the :thumbsup: on an issue. Sure it doesn't add up to a full time salary. But it's a nice way to triage issues that people value.