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Every Web game with sound uses AudioContext. Emulators use it. Etc etc. Lots of platform features are useful for fingerprinting, unfortunately, because softwar
by roca 6y ago
Every Web game with sound uses AudioContext. Emulators use it. Etc etc.
Lots of platform features are useful for fingerprinting, unfortunately, because software, but they're not deliberate attempts to tear down privacy.
- 0xy 6y agoThe prime difference of course is that web games actually play audio, whereas most abusers of this never play audio. Why does a site with no audio need this information with no notification or permission from the user? I also beg to differ, AudioContext has a horrible security model (it's non-existent). Browsers don't even care if the website even needs it.
- roca 6y agoThe browser can't tell the difference between a site that legitimately "needs Web Audio" and a site that doesn't.