4 ms·
For those pointing out all the "virtual cycling" experiences that already exist, or the "gaming on a PS5 while using an exercise bike", both of those massively
by lowbloodsugar 6y ago
For those pointing out all the "virtual cycling" experiences that already exist, or the "gaming on a PS5 while using an exercise bike", both of those massively miss the mark in effectiveness.
The goal of Playpulse is to engage the brain in games, and have the brain engage the body in achieving a result. A quarterback's mind isn't thinking about doing a tricep extension, they are thinking about throwing the ball to a receiver. A receiver isn't thinking about doing a 100 yard sprint, they are thinking about avoiding getting tackled and scoring. Likewise, when we engage the mind in games where pedaling affects the game, e.g you go faster, or your weapons charge faster, then people workout harder and longer because their brain is playing the game, not thinking about pushing pedals.
Virtual cycling misses the mark because cycling is not fun. Most people who would be interested in getting on a bike and cycling through the outdoors, and who could afford to drop $1999, have both a car, and a bike, and spend the weekends cycling through the outdoors. For everyone else, it's just not fun. Seeing some images of trees, that move slowly (terribly slowly) as you pedal along a highway, is just not motivating at all.
Peloton is just being shouted at to pedal harder. Your brain is more focused on the pedaling harder aspect, but at least some of us respond to being shouted at.
Playing on a PS5 or Switch is fun, but it doesn't engage the brain-body connection to co-opt the body into exercising. I am currently playing through Hades, limiting my time to only when I am on my recumbent bike, and honestly it is harder and sometimes I just stop pedaling.
All the suggestions for a device that interrupts your game if you stop pedaling, don't survive play testing. They've been done. Simplest was a device that plugged in between your controller and the console, and disabled the controller if you stopped pedaling. They suck. Humans don't respond well to negative reinforcement. "Keep pedaling or we'll ruin your game" is met by "Oh, look, I unplugged you and threw you in the trash".
It's not just about playing games. It's about engaging the brain in the game, and providing a physical mechanism (the pedals), and in game mechanics, that require the brain to engage the motor cortex and the legs, but without thinking about it.
I wish them good luck. My only concern is posture. I'm 190cm and not sure that this will be able to adjust to keep my posture correct.
I worked on this: https://en.wikipedia.org/wiki/Exertris https://en.wikipedia.org/wiki/Exertris