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> mostly at companies I had ideological issues around > I should have gone to a small, cheap island nation and swam with dolphins > After some months of that,
by worker767424 5y ago
> mostly at companies I had ideological issues around
> I should have gone to a small, cheap island nation and swam with dolphins
> After some months of that, and with enough runway to go for another year, I went back to the game and finished it. Unfortunately, it wasn't as finished as it should have been
> questions about complicated SQL queries (I use an ORM
> they fired me after a few months because they found they couldn't bully me into working longer hours for lower pay.
> I really did say fuck it and just left the country to travel around and work as a digital nomad
I can't believe he'd post this publicly. The reasons he's unemployable are he never dug into the technology he's using, he's bad at finishing things, and he's a bit of a beautiful and unique snowflake.
- fairity 5y agoWhat makes you say he's bad at finishing things? He stuck with his startup for 5+ years. That shows a good amount of perseverance. What makes you say he never dug into the technology he's using? He clearly dug into it enough to release a couple finished products - that's more than most engineers can say. My guess is that your lack of sympathy is an indicator of having not faced this degree of failure in your own life, else you wouldn't take such a cynical perspective.
- worker767424 5y ago> What makes you say he's bad at finishing things? His game. > What makes you say he never dug into the technology he's using? The bit about using the ORM. He said he's been a programming since 12. Not being OK at SQL by the point he's at is a smell. > My guess is that your lack of sympathy... I'll halfway grant you that. I've failed more publicly and more spectacularly, but I'm a better engineer, so despite that, I'm still employable.
- adamrezich 5y agofinishing solo game projects is harder than most people think