3 ms·
> build up their VR tolerance Yeah, makes sense. But also is surprising: DVDs, video games, smart phones and other technologies with historically fast adoption
by jeffrallen 6y ago
> build up their VR tolerance
Yeah, makes sense. But also is surprising: DVDs, video games, smart phones and other technologies with historically fast adoption did not require their users to brave physical discomfort to build up a tolerance.
- multjoy 6y agoBut that’s because they’re not convincing your brain that you’re somewhere else doing things that your body isn’t actually doing.