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The hurdles are high but if you’ve been doing mobile releases for a while, they aren’t that bad. There are more asset requirements now but I think dealing with
by bredren 6y ago
The hurdles are high but if you’ve been doing mobile releases for a while, they aren’t that bad. There are more asset requirements now but I think dealing with iTunes Connect back in the day and all of its friction was harder.
- wccrawford 6y agoThey really aren't that high. I had to create a listing for my test apps at work one day and I was able to create everything I needed in like 30 minutes, tops. And that was without actually knowing what I'd need ahead of time.
- bredren 6y agoshrug some people struggle with it after also forking over the payments. App Store asset and meta wrangling is a skill in of itself.