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I think another problem is, with the advent of Twitch.tv and Patreon, "Donations" as a business model have become somewhat normalized. But it's anything but nor
by sarsway 6y ago
I think another problem is, with the advent of Twitch.tv and Patreon, "Donations" as a business model have become somewhat normalized. But it's anything but normal outside of a few fields like OSS, where it's the only viable option to generate revenue. Businesses don't ever ask for donations.
Individuals don't think of themselves as businesses, but they really should. If you're making a game, and distribute it via the App/Play Store, you should think hard about providing something of value to the player, and how much you can charge it. Even if it's just a one time in-app-purchase. It's a much better experience for the users to let them buy something they want, and the success is directly tied to how much value the game provides. Rather then just putting it out there for free, and hope someone will support it.
That's how I see it, for Google it's probably more about revenue sharing and also tax issues, but I do believe not relying on donations leads to better products, that make more sense, as they need to be able to stand for themselves.