7 ms·
If one were to port a game, then before displaying the buffer, one can generate vector graphics before sending it to the frame buffer. While you can potentially
by tejask 15y ago
If one were to port a game, then before displaying the buffer, one can generate vector graphics before sending it to the frame buffer. While you can potentially display both the buffers, I am sure the vectorization phase will be computationally intensive (thus low fps).