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Counter-point: I used Adobe products as a professional designer since before CS1, right up until switching to Sketch in 2015. The moment I used Sketch, I knew
by karaterobot 6y ago
Counter-point: I used Adobe products as a professional designer since before CS1, right up until switching to Sketch in 2015.
The moment I used Sketch, I knew I'd never use Illustrator or Photoshop for work again. Then, a few years later, I used Figma for the first time and realized I'd never use Sketch again if I could help it.
The point is, at least in the realm of UI/UX design, the competition has leapfrogged Adobe. XD is a distant third^1, and you'd have to add every Creative Suite product together to get to second place. So, they've already lost that race, and the trend seems to my mind accelerating rather than slowing down.
I don't think the argument that designers experienced with Creative Suite will be hesitant to switch holds up. I'm the oldest working designer I know, and like I said above, I jumped ship in like five minutes of working with superior tools. I don't know anybody younger than me who has any loyalty whatsoever to Adobe; quite the opposite, Adobe seems creaky, and old-fashioned in a "I can't believe you used to use that, Grandpa" way.
^1 https://uxtools.co/tools/design https://uxtools.co/tools/design
- TrevorJ 6y agoI have a question about this - does Sketch/Figma support creating designs that fall outside the current flat design trends? Can it do things like this? https://image.freepik.com/free-vector/hud-ui-gui-futuristic-user-interface-screen-elements-set-high-tech-screen-video-game-sci-fi-concept_74231-1140.jpg https://image.freepik.com/free-vector/hud-ui-gui-futuristic-... Or this? https://i.pinimg.com/originals/7b/09/c0/7b09c038e0c644338a9ab294b0a78cf3.jpg https://i.pinimg.com/originals/7b/09/c0/7b09c038e0c644338a9a... Genuinely asking, because these are the sorts of things that I have long used Photoshop for, but if there's a new, better tool, I would like to take a look.
- sogen 6y agoFor first link: Yes, can be done easily. For the textures in the second link: You can go a long way in Figma and just use stock-photo images like wood for textures. You'll still need a bitmap-based app like Photoshop for the bubble, and import them into Figma
- TrevorJ 6y agoThank you for the info, this is helpful!
- karaterobot 6y agoThe first example would be easier than the second, but yes, you could technically do both. The second one has more pixel-based textures (like the drawings), and you could certainly use those as layer fills, though I wouldn't advise trying to draw them there. I wouldn't say that either Sketch or Figma handle pixel artwork particularly well, because they're both optimized for vectors, but you can import and manipulate that kind of artwork (move, resize, crop, change color properties, etc.) fairly well. It might be worth checking out Affinity Photo and Affinity Designer as lighter, cheaper alternatives that handle pixels better. But PS is still the best tool for this, sure.