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Just wondering: how much do they pay? I'm asking this because 1) people with the skill set they're looking for are extremely rare 2) tend to be self-employed or
by andreadallera 15y ago
Just wondering: how much do they pay? I'm asking this because 1) people with the skill set they're looking for are extremely rare 2) tend to be self-employed or startuppers 3) might leave any moment if the conditions they're looking for are not met.
So what's the kind of money you're offering to retain these guys?
- glenngillen 15y agoDisclaimer: I've previously worked with the owner of the linked blog, but not in the environment being discussed in this post. I can't give you the specifics for the employer (Sony) mentioned in the blog post, but I can offer answers based as my own experience. I went back to freelancing/self-employed about 5 years ago following 7 years of being in a full-time job. At the time it was primarily motivated by the rates I'd seen advertised for roles similar to what I was already doing, with grand plans of building a team of other contractors that I'd farm work out to and skim a % off the top and ultimately build a successful dev shop of my own. I quickly realised the economics and scale required to make that happen, so instead focussed on just making sure I had enough work to keep myself busy. What I've realised in that time is: * Demand definitely exceeds supply at the moment. I've constantly had more paying work than I have time available to do it. * We (developers) get paid stupidly good for what we do. Not movie star/sports person good, but still pretty amazing given there is very little risk to our health and much of it can be self taught. * Primarily chasing the money is almost always destined to end in disaster. I spent the better part of 3 years working with Stephen (the author of the linked blog) for a client. Almost everyone there was self-employed, and most had been there for longer than I had. I was definitely getting paid below market rates, but I stayed there for that long because: * They were honest and open about everything in the business, I never felt like I was being screwed over or that my contribution was undervalued. * The working environment was flexible, I had Monday's off (which as a contractor is actually another 20% hit on your weekly rate), and my performance was measured by delivering rather than face-time and adherence to a schedule. * It was just a generally great place to be. I've since worked for clients where the environment has been just the opposite. The worst places have always been the highest paying, they've always been cashflow rich and figure money can solve all their problems. If I've had any complaints about the way things were done and said I was leaving, they'd throw more money at me. I'd justify accepting it at the time, and then start to feel dirty about the fact you're just whoring yourself out. I can't be the only one to have conclusion, the fact I've worked with so many talented people happily earning less than their potential I think confirms that. Because lets be honest, I could be earning 50% of what "market rates" are these days and still be a hell of a long way from the poverty line. I guess what I'm trying to say is that while great developers might be rare, I think great developers that are primarily motivated by their daily rate are even rarer. If you (as an employer) are aware that all your employees, whether they are contractors or not, might leave at any moment if you're not offering them an enjoyable place to work... well then I think you're half way there. Then build it, and they will come :)
- getsat 15y agoSo, do you actually have any numbers to answer the grandparent's question? I'm guessing $80,000 USD + benefits (or equivalent) at a minimum.
- glenngillen 15y agoNo, and I obviously didn't make my point clearly enough. It was to stop thinking that you have to offer a minimum of $x to attract people. I tolerated a 49% drop in effective pay rate to work somewhere I loved. Offer a really great place to work, at a minimum.
- andreadallera 15y agoIt's your life and you make the calls but why couldn't you just work half the time then? You'd get the same money and 12 or so days off every month. You can do plenty of interesting work during that spare time.
- glenngillen 15y agoBecause I've seen plenty of people try that (myself included) and it's rarely worked as planned. If you've got an interesting idea that you genuinely I think being tied up doing something else for 8 hours a day is just an excuse. You can either fit it in to your down time, or quit completely and be truly motivated to get it done. Instead I opted to have a long weekend every week, and spend my days doing something I enjoyed for people I liked for an amount of money that let me live a still very comfortable lifestyle in what is reportedly one of the most expensive cities in the world. I've still got a tonne of time to do interesting work, and a family that is happy I'm not coming home complaining about "the office".
- unfocused 15y ago>a family that is happy I'm not coming home complaining about "the office" That was why I quit my last job. I was emotionally invested. Couldn't help it. When you come home and 90% of the time you're complaining to your family about work - it's time to leave. My current job is a 10 minute walk. 9 to 5. And I'm paid well. I come home quickly and have plenty of time to spend on whatever I want. And right now, it's my family.