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Is $.02/GB egress supposed to be astounding in a positive way? That's still highway robbery compared to what you get on DigitalOcean, OVH, Hetzner Cloud... lite
by veeti 6y ago
Is $.02/GB egress supposed to be astounding in a positive way? That's still highway robbery compared to what you get on DigitalOcean, OVH, Hetzner Cloud... literally any provider that's not AWS or GCP.
Maybe some folks have millions of VC money to blow, but I would never build a VoIP or gaming (= bandwidth intensive) app on this.
- mrkurt 6y ago$0.02/GB is higher than we want to charge, but we have to pay the same rates you do at most providers. It's a little unfair to call it "highway robbery", though, we have to price things so we can stay alive. We're pushing that price down pretty regularly, you can read some details about it here: https://fly.io/blog/we-cut-bandwidth-prices-go-nuts/ https://fly.io/blog/we-cut-bandwidth-prices-go-nuts/
- z77dj3kl 6y agoThanks, this is hilarious > Inflicting that complexity on you all would help with margin control, but ugh. What we've done instead is set a blended price that fits most apps running on Fly.io, and decided to just eat the extra cost from outliers. If you want to exploit that, run an app in Sydney with a whole bunch of users in India. We'll lose money on your app and you will win one round of capitalism.
- dmw_ng 6y agoThese are very different kinds of bandwidth. The only provider above to offer anycast IP (AFAIK) is AWS Global Accelerator.. it's $.015/gb on top of the regular $.09ish/gb EC2 egress charge. GCE offer anycast load balancing but it is (AFAIK) HTTP only and even pricier than AWS. With Fly you're getting the raw magic behind Lambda@Edge, CloudFlare Workers and every anycast DNS and edge reverse proxy service in existence, with a large chunk of compute, RAM and local storage to build out whatever exact combination of CloudFront or whatever else you like thrown in as part of the deal. Also if you want to skimp on backends, it's still possible to use their HTTPS termination (ala GCE) to reduce handshake latency without rearchitecting everything