3 ms·
That's not enough, you should include a cache layer which key is the neighbor memory state of length 2k (give or take) and the instruction pointer. You can then
by lifthrasiir 6y ago
That's not enough, you should include a cache layer which key is the neighbor memory state of length 2k (give or take) and the instruction pointer. You can then simulate at most k instructions at once when hit, a steady improvement over non-cached verseion!