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There are plenty of node interfaces that work well, but it will never work to have everything sprawled out in one space. In houdini and touchdesigner you can j
by CyberDildonics 6y ago
There are plenty of node interfaces that work well, but it will never work to have everything sprawled out in one space. In houdini and touchdesigner you can just press 'g' to group nodes automatically. The group is given an automatic name by default and you can reference the nodes inside with unix style paths -> /group/subgroup/nodename
Blender's interface problems are about their execution of them, not the fundamental ideas.
Ever heard of a kitchy dive bar having the bathroom door labels on the other door with an arrow pointing to the actual door? |Men ->| _ _ |<- Women|
That's a basic description of blender's interface. It's seems like a fever dream of someone who has never actually had to use it or explain it to anyone.