3 ms·
There are plenty of games today (probably more than in the 80s) that are all "thinking" based with puzzles, that doesn't require a lot of coordination nor grind
by capableweb 6y ago
There are plenty of games today (probably more than in the 80s) that are all "thinking" based with puzzles, that doesn't require a lot of coordination nor grinding. Myst, The Witness, Obduction and The Talos Principle comes to mind, but I'm sure there are more.
- SavantIdiot 6y agoOf course. Gadget was fun, and Riven was spectacular. Let's not talk about Myst 3, though. :) Same with Grim Fandango (getting glottis to puke was epic) and Monkey Island. But they appeared in the time of the internet & yahoo search. Sure Myst was ~1995, but the rise of having answers a click away existed with these games.