2 ms·
Keep in mind that at some point (depending on your distance from the screen, which tends to be 18-24 inches for developers), the size of the screen grows beyond
by blunte 6y ago
Keep in mind that at some point (depending on your distance from the screen, which tends to be 18-24 inches for developers), the size of the screen grows beyond what you can see without intentionally looking off at an angle.
I would argue that 32" is enough. Maybe 35-40 if it were curved. Of course, if I could have a 1:1 aspect ratio screen which was spherical, that would be ideal. Even so, you only get so much benefit from larger size.
My primary monitor is an LG 27UD58 "4k". It is fantastic in terms of visual quality and even gaming. But as far as I can tell, there's no good upsize option. I'm hoping for improvements in VR style glasses which would allow me to look all around and see a virtual big screen on demand.
Two monitors are nice, but then you're always looking a bit to the left or right. Two stacked monitors are nice, but then you're looking significantly up or down. There's no good answer :/, other than a neural interface which does not yet exist.