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> If you have an animation of walking and one for drinking, Motion Matching will not be able to produce a scene where the character is walking while drinking.
by gfxgirl 6y ago
> If you have an animation of walking and one for drinking, Motion Matching will not be able to produce a scene where the character is walking while drinking. Motion Matching will only play back the data you provide it.
ML in animation doesn't actually do anything useful according to friends in production at Ubisoft. As the paper says itself
> Naturally, searching a larger database means poorer runtime performance too. This is why we say Motion Matching scales poorly in terms of data.
It's a neat experiment but ATM AFAIK has not been used in a production title because of its limits.