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Dflat's compiler requires Bazel to build because it is easier to reference to flatbuffers' source code with Bazel than with Swift Package Manager. The runtime i
by liuliu 6y ago
Dflat's compiler requires Bazel to build because it is easier to reference to flatbuffers' source code with Bazel than with Swift Package Manager. The runtime itself (which you delivers with your app) can be built with either Bazel or Swift Package Manager (as suggested through CI). It potentially can also be built with CocoaPods, I simply don't provide an official package on CocoaPods at the moment.