4 ms·
Very cool! What file format did you find easiest to work with? I've been doing some work on skeletal animations and the most common format I've come across is B
by oplav 6y ago
Very cool! What file format did you find easiest to work with? I've been doing some work on skeletal animations and the most common format I've come across is BVH [0], but that only captures animation and bone hierarchy.
[0] https://research.cs.wisc.edu/graphics/Courses/cs-838-1999/Jeff/BVH.html https://research.cs.wisc.edu/graphics/Courses/cs-838-1999/Je...
- vladharbuz 6y agoI didn't know about BVH! Right now I'm using COLLADA (.dae). I'd like to decide on a single file format and write my own parser for it, but I feel like there must be a slightly less complex format than COLLADA that still does everything I need. I'll probably spend some time comparing it to e.g. FBX.