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80 and 90 hour work weeks? Steve Jobs changing software direction at nearly every weekly meeting? Huge secrecy requirements including assigned lunch breaks? I h
by tmpz22 6y ago
80 and 90 hour work weeks? Steve Jobs changing software direction at nearly every weekly meeting? Huge secrecy requirements including assigned lunch breaks? I hope they were getting paid a lot.
- Judgmentality 6y agoWell, if they got any stock, it's worth about 50x as much now as it was then (not adjusting for inflation or other factors). So if they were getting $25k in stock for 4 years, that would be worth a few million today. The sad thing is I'd wager 95-99% of startup employees put in work hoping for some kind of similar payout, only to never find it.
- tablespoon 6y ago> Well, if they got any stock, it's worth about 50x as much now as it was then (not adjusting for inflation or other factors). So if they were getting $25k in stock for 4 years, that would be worth a few million today. But that's assuming they held onto all that stock for all this time, which is probably did not happen in the vast majority of cases. My guess is that most sold it for less than 10x within 10 years.
- jbverschoor 6y ago10x was after 5 years. 10years was 50x
- jbverschoor 6y agoYou mean 400x.. it was split a couple of times. 2500$ is 1M now That 25k would be 10M now per year, or $40M in your example
- jariel 6y agoIf they were paid for their actual time (i.e. something like overtime) they would have made in excess of $25K and could have invested it wherever. That they happened to work at Apple and it did what it did was a little lucky. I think Jobs was a special and good leader in many ways, but also a total jerk. Imagine if Jobs were to have kept notes and been more coherent in his feedback i.e. "I don't like the menus. Don't distract the team now but analyze it, and I want a plan for adjust them in X weeks. Then, push it into the schedule". There may actually be some benefit in keeping your devs. on a 1 or 2 weeks sprint dogleash but I doubt it. Keeping them on pace but not needlessly diverting them is good. And Hardware leaders not understanding refactoring is bad. I mean, we never really estimate it well, but still. I think it shows us how far marketing goes with respect to how we understand a company as much as it's products.
- deleted 6y ago[deleted]
- pjmlp 6y agoWhat? Don't you feel the passion? This is what being passionate is all about.
- mikelevins 6y agoWhen I worked at Apple in the 1980s and 1990s, their payscale was not especially impressive. Based on what we can learn from public information, that hasn't changed much. In fact, maybe it's gotten worse. When I worked for Apple in the 1980s and 1990s I lived in Cupertino and walked to the office every day. The last time they tried recruiting me, the offer was not enough for me to do that (Cupertino has gotten more expensive to live in). Maybe if the offer had been enough to do that, I would have bitten; I liked most of my time at Apple, and I loved living in Cupertino and walking to work. Some people I like and respect are reportedly still there. I don't think big salaries are the draw at Apple. Some of what recruits candidates is moonbeams and fairy dust, just like in the games and movie and music industries. In the cold light of reason, that stuff shouldn't justify a discount on the payscale, but in the real world it apparently does.