2 ms·
I hate the term, but for lack of a better word this reeks of consumer gaslighting. From the secondary article linked in the main one: "Cloud streaming first b
by ergot_vacation 6y ago
I hate the term, but for lack of a better word this reeks of consumer gaslighting.
From the secondary article linked in the main one:
"Cloud streaming first became available last September with an initial launch slate of more than 170 games, playable on an Android device via the Game Pass app. If you have a solid internet (or 5G) connection and a decent mobile controller, it’s actually pretty cool."
No, it's not. You know what's cool? Actually possessing games you love, instead of being allowed the "privilege" of peering at them, briefly, through a fragile link that will be severed in the near future.
There exist at this moment DOS games from the 80s whose authoring companies have long since vanished. It is unclear who even owns the IP, if anyone. And yet they're still perfectly playable today via DOSbox and other means. That's a four decade life span, and theoretically an infinite one, as long as anyone is still interested. Meanwhile, many games made today get to live for 2-5 years before they are Thanos-snapped out of existence when the "cloud" they're fused to gets switched off, obliterating them forever.
Microsoft, Nintendo, Sony and any other similarly large companies are not friends with their customers, and it's insultingly patronizing to be constantly told otherwise. Microsoft's only "friends" are their share-holders, and if there was a way they could skin you alive, sell your organs on the black market, and use the profits to drive quarterly earnings up, they'd do it.