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With my product hat on, I could see so much to improve in the computer-driven games like slot machines. Everything about these machines has been painstakingly
by goatinaboat 6y ago
With my product hat on, I could see so much to improve in the computer-driven games like slot machines.
Everything about these machines has been painstakingly A/B tested to maximise their intended purpose - there was nothing that you saw that would be considered an improvement by those machines owners.
- fortran77 6y agoExactly right. This is like all the people here who thought they could unstick the Ever Given.
- anonymousab 6y agoA lot of machines in a casino may be quite ancient and we learn new things about manipulating each other every day.
- wpietri 6y agoIf your point is that the intended owners don't care about player experience except to the extent it maximizes revenue, I agree. But I disagree that there's no possible improvement in those terms. A/B testing is great for incremental improvement. It's bad for major innovation. Which is why a lot of the pioneering work in engineered addiction is not being done in Vegas but in "game" companies. I note that "gaming" use to mean gambling [1], but now the very term is being taken over. This is classic Innovator's Dilemma territory, where an existing micro-optimized industry segment ignores major changes for way too long. [1] E.g., https://gaming.nv.gov/ https://gaming.nv.gov/ [2] https://en.wikipedia.org/wiki/The_Innovator%27s_Dilemma https://en.wikipedia.org/wiki/The_Innovator%27s_Dilemma