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Not precisely. Firefox and Chrome have enough marketshare that games with WebGL can just detect IE, then throw up a message "your browser does not support WebGL
by younata 15y ago
Not precisely. Firefox and Chrome have enough marketshare that games with WebGL can just detect IE, then throw up a message "your browser does not support WebGL, click here to download a browser that does.".
- hakl 15y agoGoogle Chrome Frame could also be helpful here. Macromedia somehow managed to get most people to install their terrible plugin.
- yuhong 15y agoLong before Chrome Frame even existed.
- getsat 15y agoPossibly, but how many companies will actively target a platform that, say, roughly half of their visitors can actually use? It won't be a safe bet like Flash is with 97% of users having it available. Installing an entirely new browser is a huge barrier to entry for the average end user.
- taken11 15y agowebgl requires a graphics card that is known to work, this alone is a bigger problem than asking people to install something. Last time i tried, installing Firefox was easier than installing Flash.
- kevingadd 15y agoUnfortunately, a large number of those people will still see "your browser does not support webgl" after changing browsers, thanks to old/broken/blacklisted gpus and no browser shipping a software renderer for webgl.