4 ms·
Late last year, after they restored shadows (I think they'd had to take them out while fixing some stuff, or something) I played most of Morrowind with this. St
by gh-throw 6y ago
Late last year, after they restored shadows (I think they'd had to take them out while fixing some stuff, or something) I played most of Morrowind with this. Still intending to go back and finish. Finished the main quest, a huge percentage of the side quests, and Tribunal. Was just getting ready to start Bloodmoon.
What works: everything. Everything I tried. What did I try? All the parts of the game listed above, plus 20-30 plugins, including one obscure library plugin that's not on Nexus. Used Mod Organizer2, IIRC. No problems. Worked great. Know what's amazing? No crashes. Not. A. Single. One. Anyone who played Morrowind back in the day remembers all the crashes. So many, even with stability mods and later versions of the game. This? Rock solid.
What doesn't: plugins that patch or wrap the Morrowind .exe file. That's about it. Oh well.
Bonus round: you can crank up the view distance to fairly high levels on even a medium-good rig, much farther than in the original game. Definitely improves it.
- wtallis 6y agoSupport for dynamic shadows was dropped years ago when they decided they had to port the game from the Ogre3D rendering engine to OpenSceneGraph in order to eventually reach 1.0 quality: https://openmw.org/2015/announcing-switch-openscenegraph/ https://openmw.org/2015/announcing-switch-openscenegraph/ It's pretty impressive that the project has been so successful with such a major transition, and that things didn't stall and fall apart along the way despite how long it took.
- girvo 6y agoI was always a fan of tinkering with Ogre back in the day. I wonder if there are any other extant projects still using it these days?
- shakna 6y agoOpenMW got me and a friend back into Morrowind. It plays really well across most platforms. OpenMW-CS is also really well done, to the point where we ended up maintaining our own collection of plugins in its new format for ourselves. [0] [0] https://morromod.netlify.app/ https://morromod.netlify.app/
- totetsu 6y agocranking up the view distance on morrowind makes you realise that those big cities that are supposed to be miles apart are actually right next to each other
- Athas 6y agoI agree with this. I played OpenMW some years ago, and I was stunned at the quality. It's one of those open source projects where the quality is just implausibly good, especially considering how few open source games exist at all. (I am aware that OpenMW is short-circuiting the normal problems by re-implementing an existing design, and re-using existing art, but it's still wildly impressive.)