3 ms·
> log trains can only carry logs, passenger trains can only carry passengers Not technically true since you can mix carriages, but like in Factorio having mixe
by mediumdeviation 6y ago
> log trains can only carry logs, passenger trains can only carry passengers
Not technically true since you can mix carriages, but like in Factorio having mixed trains is probably a bad idea.
- dragontamer 6y agohttps://www.reddit.com/r/factorio/comments/ff1q7j/trainmall_38_midgame_baseexpansion_train_base/ https://www.reddit.com/r/factorio/comments/ff1q7j/trainmall_... Mixed trains in Factorio offer some awesome benefits if you're a bit creative. Especially because filter-inserters are cheap and plentiful. So its very easy to reconstruct "main belts" from a mixed Factorio train. I've lost the blueprint for this 'Trainmall' I made a few playthroughs ago, but the idea is to: 1. Have a generic train loadout that can build any base. 2. Have a small set of "standard" assembly machines that can feed red-requester chests, so that construction-bots can build any (reasonable mid-game) design you can imagine. Remotely and automatically. Carrying Electric Miners / AM1 machines is inefficient. One base may require miners, while a 2nd base may require assembly machines. By "assembling in the field", the singular iron + gears + circuits (+other stuff) train can feed many different bases without any reconfiguration at all. Only made possible with mixed-trains.
- abakus 6y agoMixed cargo actually enabled amazing throughputs and efficiency: https://www.reddit.com/r/factorio/comments/m8q8rx/sushi_wagon/ https://www.reddit.com/r/factorio/comments/m8q8rx/sushi_wago...
- dragontamer 6y agoThroughput never changes. Yellow belt is limited to 15-items/sec, Red 30/sec, Blue 45/sec. Trains are more complicated, but intersections are usually limited to 20 to 40 trains/minute, depending on intersection design. This means that even a train track is going to be limited to ~30ish trains/minute (not because of the track itself, but because it will be bottlenecked by some intersection down the track somewhere). ------------ Mixed just allowed you to utilize those belts more efficiently. For any base smaller than 45-science per second (among the 6 endgame sciencies: red, green, blue, purple, yellow, and white. Military isn't really needed once your defenses are thick enough), aka: a 0.45 rocket-per-minute base or smaller, a __single__ blue belt can theoretically support all of your labs. Of course, sushi belts require combinators, counting of items, and more. Its a bit complicated. But if you sushi-belt, you get some simplicity benefits (at the cost of combinator complexity).