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I wish I still had the time to play this game for hours at a time like I did when I was a kid. Good memories. That soundtrack was fantastic. The composer per
by RankingMember 6y ago
I wish I still had the time to play this game for hours at a time like I did when I was a kid. Good memories. That soundtrack was fantastic. The composer performed it with real instruments sometime in the past few years and it really brought on those nostalgic feelings:
https://www.youtube.com/watch?v=jSFsrmLhC00 https://www.youtube.com/watch?v=jSFsrmLhC00
- brandrick 6y agoAmazing, thanks for sharing. Loved this game sooooo much.
- n3k5 6y agoHehe, YouTube tells me that I'd hit ‘thumbs up’ on that video once upon a time. Probably put it on a playlist, too. However, that link is now obsolete — behold the more official version: https://youtu.be/OuJy9oCdUns https://youtu.be/OuJy9oCdUns N.B. apart from being more official by virtue of being on the channel of John Broomhall himself, which has accumulated a breathtaking 52 subscribers so far (correction: 53 as of now), the audio quality is also better.
- rossmohax 6y agoThanks, this is my coding playlist for next week or so now.
- mstade 6y agoThis thread made my day – thank you so much for sharing!
- nonbirithm 6y agoThe popularity of some artists on social networking platforms is pretty interesting at times. There are people like Yoshitoshi ABe who have contributed to some reasonably famous works in the past (like serial experiments lain) and yet their livestreams have at most 30 people watching at any given moment. With that many people you can literally interact with the person themselves and they will have time to respond to everyone. It indicates to me how they approach their work, in an era of content creators wanting higher subscriber counts. But at the same time they're probably well enough off from previous successes, so maybe the necessity for self-promotion isn't there. https://youtube.com/c/abflygm https://youtube.com/c/abflygm