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I don't have a source to back me up here, but IIRC, Magic Carpet used texture-mapped polygons. Maybe fun trivia: James Schmalz trying to replicate Magic Carpet
by moogly 6y ago
I don't have a source to back me up here, but IIRC, Magic Carpet used texture-mapped polygons.
Maybe fun trivia: James Schmalz trying to replicate Magic Carpet in pure assembly language and showing it to Tim Sweeney resulted in the embryo of UnrealEd and what later became the Unreal engine.