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Novalogic patent... That is probably also used on the F-22 lighting 2. The game could run comfortably on a pentium mmx at 200mhz. But I can't understand how tra
by marcodiego 6y ago
Novalogic patent... That is probably also used on the F-22 lighting 2. The game could run comfortably on a pentium mmx at 200mhz. But I can't understand how transformations other than rotation on the vertical axis can be performed.
Edit: Small analysis on some screenshots... Mountains on the horizon look very polygonal on F-22. I'm not sure it uses the same technology.
- fho 6y agoCould run on a 200mhz pentium ... but these days runs with barely 60 fps on my 10th gen Core i7 and makes my laptop fans go crazy ;-)
- ffhhj 6y agoIt could be hybrid rendering with voxels for near details then polygons or parallax backgrounds. That would be cool.
- aidenn0 6y agoIIRC every novalogic voxel game after comanche mixed polygons and voxels. Delta Force definitely did.
- robotresearcher 6y ago> But I can't understand how transformations other than rotation on the vertical axis can be performed. Roll is visible in the game clip. I think it's not a true roll but just each column of pixels raised up or down so that the horizon is tilted appropriately. Given the fast movement and the nature of the scene, the user doesn't notice that vertical features in the scene are not rotated. It's neat.