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I get what you're saying, but a project as big as Chrome OS isn't really suited for a lot of outside cooperation and communication. More often than not, you wan
by jasonvorhe 6y ago
I get what you're saying, but a project as big as Chrome OS isn't really suited for a lot of outside cooperation and communication. More often than not, you want to ship a feature as quickly as possible, ship it to canary, then dev, beta and stable at some point. Community run projects require a lot more back and forth and you give up some control over your schedule if you involve them, if you want your stuff to get merged.
Firecracker however is based on Chrome OS' container solution and lives on as an OSS project run by AWS.