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No that is not how it is done, the math is written directly in C++. If you have fast iterative build times, lots of assertions, and good debugger there is no r
by TinkersW 6y ago
No that is not how it is done, the math is written directly in C++.
If you have fast iterative build times, lots of assertions, and good debugger there is no reason to waste time writing it in another language first.
Almost every system uses basic vectors and matrices/quats, most gameplay code also uses them etc.