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Good to know, and I'll be looking forward to seeing the full changes. > Open sourcing Sublime Text isn't a rational thing, as there is no massive tech company
by bogwog 6y ago
Good to know, and I'll be looking forward to seeing the full changes.
> Open sourcing Sublime Text isn't a rational thing, as there is no massive tech company who would be donating the primary engineering resources for the project.
Just sayin, there are porn video games making $20,000 per month on Patreon. I think something as popular and beloved as ST could make a lot more than that. I'd personally pay at least $5/mo to support a full-time development staff for my most important development tool (by far), and that's way more than the $80 I paid once for ST3 back in ~2016.
- bachmeier 6y ago> Just sayin, there are porn video games making $20,000 per month on Patreon. Is that $20,000/month rolling in from businesses? I don't know anything about ST's financials, but I'd expect that to be the source of most of their revenue. Businesses have a habit of not paying for things unless they have to.
- therealdrag0 6y agoI find the opposite. Most places I've worked have offered to expense dev tools.
- bachmeier 6y agoProbably only dev tools that were not otherwise available for free. It's hard to imagine a business agreeing to make a recurring donation to an open source project for a text editor.
- geodel 6y ago> Just sayin, there are porn video games making $20,000 per month on Patreon. I can see porn fans paying for their goods. But as a developer I found them remarkably ungenerous about paying for their tools. It is good that you like to pay but you are in very small minority of devs who pay for good tool when free alternatives exist.
- breck 6y agoThis isn't a bad idea. Maybe there's a way ST could hedge their risk ("if we hit a certain threshold, we'll publish the source"). I also would back it and spend more than the ~$200 or so I paid for ST2, ST3 and Sublime Merge 2. They are 2 of my absolute favorite tools. I wonder how much SQLite makes. Could be a model to emulate. That being said, definitely not something to rush into. If this is only a little risky for them now, I expect it won't be risky at all in a year or two, given trends in new business models for creators.