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My theory is fractional scaling was hard and integer was easy, so they went the easy way. Don’t think artists were asked, since I saw non-integer-scaled iPhone
by tonsky 6y ago
My theory is fractional scaling was hard and integer was easy, so they went the easy way. Don’t think artists were asked, since I saw non-integer-scaled iPhone and non-integer-scaled default on retina macbooks (which are both implemented by rendering at higher resolution, leading to worse results than direct frational scaling)