4 ms·
"100 KBytes is quite bloaty for a C64 program and wouldn't even fit into RAM in one piece ;)" I was thinking of the numerous games that involving loading from
by jerf 6y ago
"100 KBytes is quite bloaty for a C64 program and wouldn't even fit into RAM in one piece ;)"
I was thinking of the numerous games that involving loading from floppy disks quite routinely. There's a ton of C64 programs over what fit in RAM at once. Cutting it down to what fits in RAM itself just seemed a bit harsh since even the C64 back in the day wasn't actually that limited.
Also, possibly you wrote your reply after I edited my comment about the ability to move pieces out, but I've seen people still whine about the "bloat" programs have from the sum of their linked libraries. My point is more that a modern program really does get into the dozens of megabytes fairly quickly on modern systems, for what are generally agreed to be good reasons... until we all start talking about "bloat", after which all sense is thrown out the window.
If you honestly sit down and look at how many numbers it takes to be a modern program, it gets large fast.