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Are the hardware sprites implemented directly on specialized 2D hardware, or do they map to the same hardware as OpenGL/GLSL/Vulkan?
by nyanpasu64 6y ago
Are the hardware sprites implemented directly on specialized 2D hardware, or do they map to the same hardware as OpenGL/GLSL/Vulkan?
- alehyze 6y agoThe SOC designer decided for whatever reason not to disclose this kind of information. They published quite a lot of stuff about the GPU on the other hand. They must have their own reasons and I am going to respect that.