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Gideros Mobile Studio helps you write once and run on many mobile phones
- nvictor 15y agowe've heard it so many times before...
- hoffmanc 15y agoYeah, I think it pays to just learn the two languages, and maybe write a test adapter that allows you to keep your (hopefully larger) code base in one language.
- blacktip 15y agoI think it's focused on game programming (which is good compared to html5 frameworks).
- cbartlett 15y agoLooks very similar to Corona, allthough maybe not a full featured (yet), similar goals, both use lua. However pricing is more attractive than Corona, and the ability to build ios apps on a PC could win over a few users. I might look into porting my corona based game into this to see how it goes.
- atilimcetin 15y agoThanks. Please keep us informed about your feedback. Feel free to contact us anytime.
- gorkemcetin 15y ago@cbartlett we can help you with your work, just let us know :)
- badmash69 15y ago@gorkemcetin, I would probably pay an arm and a leg for cross-platform API for mobile for access to audio/video recorders. Like what Flash does for desktops' webcam.
- sireat 15y agoInteresting, although seems specific to games. I am currently looking for a framework to write a relatively simple CRUD type application. Ideally, one could deploy it on pad type devices (iPad AND Android tablets)and phones( iPhone and Android) phones. Bonus, also would work on a regular desktop (x86 Win or Linux). Requirements: sockets, vector graphics (although I suppose, I could make sprites for each platform). Of course, perfect write once - deploy everywhere tool does not exist.
- atilimcetin 15y agoWe support vector graphics right now, we plan to support sockets soon. Thanks for the feedback, cheers.
- tophat02 15y agoI swear, one of these days I'm going to write an IDE that doesn't look like it was made in 1992. I may be a techie, but gosh darnit, I'm spoiled by iPhone, iPad, and Mac apps. I want the stuff I'm using every day to LOOK nice. (No offense intended, I just looked at the screenshots and my first reaction was "oh no, not again!")
- atilimcetin 15y agoThanks for the feedback. I see what you mean. We plan to improve the design soon. Cheers.