3 ms·
Summary: Newbie game programmer writes engine, not game. Engine is largely unproven, since no game was shipped, and most of the effort went into adding potentia
by chipsy 15y ago
Summary: Newbie game programmer writes engine, not game. Engine is largely unproven, since no game was shipped, and most of the effort went into adding potentially unnecessary abstractions.
(N.B.: Games are integration-centric, and even small dependencies integrated early on can dominate the game code in a bad way. Hence it's best to start really lightweight where you can so that the mistakes are cheap and the focus remains on the game.)