4 ms·
It sounds like it patched the game every time in ran during online play, which makes sense because the PS2 did not ship with a hard drive (one was eventually av
by Pulcinella 6y ago
It sounds like it patched the game every time in ran during online play, which makes sense because the PS2 did not ship with a hard drive (one was eventually available as an accessory, but wasn’t supported by many games, especially in America) and the memory card was only 8MB.
Edit: Did a little research after remembering that when I played SOCOM2 (an FPS game) back in the day it would download patches to the memory card. For reference, it seems the patch file took up around 3,000 kB on the memory card! (And that was basically just gameplay tweaks and bug fixes from what I remember, not additional assets).