2 ms·
> You will be punished for failing to plan ahead. You will also be punished for trying to scale too fast, too soon. Repeatedly playing a game helps one interna
by sangnoir 6y ago
> You will be punished for failing to plan ahead. You will also be punished for trying to scale too fast, too soon.
Repeatedly playing a game helps one internalize and "have a feel" of when the timing is right. I agree with you - it's a terrible way to hire people, for the reasons you state, and because it unfairly favors people who have played Factorio before.
The thing about game engines is that they can only represent a simplified approximation; for example driving the "same" car model in 2 different games feels very different. Therefore game resource management and complexity are nothing like real-life. Would you want to work with a Director/Project Manager on the strength of how good they were at StarCraft 2 in an interview? After all, it's about resource management, planning and timing, right? </snark>