5 ms·
I've never played Factorio and have no particular opinion on its value as an interview method, but I assume some of whatever value it has comes from forced team
by splonk 6y ago
I've never played Factorio and have no particular opinion on its value as an interview method, but I assume some of whatever value it has comes from forced team interaction rather than anything inherent in the game.
I have turned down an interview because of Diablo. I got recruited a couple times by a startup that would have been a very good fit for me. The first time it was quite small and I chatted with the CEO about possible roles and product directions and such, but I'd just quit a long term job and eventually decided that I wanted to take a break for a while.
The second time was years later after it had grown a lot and gotten tons of funding over multiple rounds. As it happens, the CTO was also a friend-of-a-friend. When the Diablo 3 beta came out, I played a bit with him and our mutual social circle, and he demonstrated enough personality traits during that brief experience that I decided I wasn't interested in socializing with him more, and just turned down the recruiter after checking to see that he was still the CTO. I would have at least discussed it further if he wasn't specifically in a leadership position.