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Any thoughts / recommendations on pushing small projects to app store? I have a few I was debating pushing but I don't know if the time/learning cost is worth
by anotherjesse 15y ago
Any thoughts / recommendations on pushing small projects to app store?
I have a few I was debating pushing but I don't know if the time/learning cost is worth it for fun projects vs a download link on a webpage
- rgbrgb 15y agoIn my opinion, it isn't too hard to do if it's already written in obj-c with xcode. Pushing to the app store is actually quite a good motivator to make a decent icon and user interface. To be honest though, I've only app stored one other project (http://kin.am/grid http://kin.am/grid) and it's an iPhone app so I have no idea whether it pays off (Speaker was just published today). Grid (the iPhone app) doesn't make much per month but it's pretty passive income and nice to have a little extra beer money. After 1.5 years on the store, it has definitely payed decently for the time it took me to make. Moreover, the experience/resume boost it gives has been invaluable - developers who have pushed apps are in hot demand. EDIT: I guess it being worth your time depends on how much you make. I'm a student, so taking time away from paying gigs isn't such a big deal for me yet.
- dlsspy 15y agoI tried to push up one of my apps. It passes all validation and stuff and then uploads to Apple. Then Apple sends me an email telling me it was signed wrong. I follow instructions, repeat. They're OK at support, giving me a lot of stuff to do building screenshots and junk, but it's slowed me down quite a bit. I'd still like to get my app up, though. It's very useful to me. :)