4 ms·
I have yet to see Kinect actually achieve the range of motion play the Wii did. While the tech is cool, having buttons is still very important to most kinds of
by strmpnk 15y ago
I have yet to see Kinect actually achieve the range of motion play the Wii did. While the tech is cool, having buttons is still very important to most kinds of games. Maybe developers will figure this out but so far MS lacks breadth in their motion play.
Satoru Iwata has been quote say that Apple is the "enemy of the future." I'm sure they are watching this very closely. Regardless, Nintendo is very strongly set into its "blue ocean" business strategy and I think the Wii and now the Wii U are very good examples of how they make it work.
3D on the 3DS was a little more questionable and I think we'll see that affect the lifetime of their mobile system. It's cool like more polygons are cool and that hasn't been the deciding factor in the past. I don't see them turning this around either. Top it off with Reggie Fils-Aime's statements that Nintendo is not interested in working with indie developers, we're very likely going to see this be a stagnant handheld propped up by first party titles (sound familiar?).