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Depends a lot on the machine in question, but in many (if not most) cases emulators aren’t particularly accurate and can sometimes be missing major features. F
by kitsunesoba 6y ago
Depends a lot on the machine in question, but in many (if not most) cases emulators aren’t particularly accurate and can sometimes be missing major features.
For example if you want to run classic PowerPC Mac games with 3D graphics, you’re going to need an actual old Mac because no emulators currently implement enough of a GPU to run them.
Aside from that, with emulators you’re adding layers of indirection and modern technology with unavoidably higher overhead (like USB) that impact latency — even if emulated machines are faster in some ways they can be less responsive than actual hardware.
The best of both worlds are hardware recreations of classic machines using modern technology, but these are exceptionally rare. It’s a shame because with how much everything has shrunk, it’d probably be possible to build a meta-retro-box about the size of a NUC that contained hardware for a bunch of different systems.
- ddingus 6y agoThere are various FPGA solutions out there now. I have run some on my DE2 FPGA. This can be sweet and can really deliver the experience and can even use original peripherals, input devices, displays. I am settling on one, maybe two retro hardware setups. That is all the time I have. If I shrink it down to one, it will be an Apple //e Platinum. It is my fave. For gaming and other experiences, the FPGA options are looking like where the retro action will be at for more people as hardware ages, gets rare, whatever.