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This is an old technique. For example, some game developers back in the early days used to put dummy files in the game data space, and code the entire game with
by rafaelvasco 6y ago
This is an old technique. For example, some game developers back in the early days used to put dummy files in the game data space, and code the entire game with less space so that if later more space was needed, it was just a matter of deleting the dummy files. In that context, it kinda forces you to be smarter about your game assets and code.