3 ms·
How do you know that's a memory issue? I'd expect that to be less of a concern in VR games and more a requirement to render the exact same duplicate resources
by SketchySeaBeast 6y ago
How do you know that's a memory issue? I'd expect that to be less of a concern in VR games and more a requirement to render the exact same duplicate resources at slightly different perspectives, which should not be memory, but pure GPU throughput.